For the this project I wanted to create a short animation involving multiple different practices and principles across more than just animation itself. The rig was sourced for Truong 3D, and the environment I created myself. I did several passes in Maya before exporting. After using a temporary HDRi has background filler, I simulated the destruction in Blender and rendered using Cycles. I hope to return to the project to clean up the rough edges as well as make a proper environment.